About

This project was made as part of a game jam from Aardvark Swift Search For A Star. The task was that they give us a template for a game, then from there we have to use that template and alter it in any way to make a game out of it in 60-70 hours.

This was my first attempt at something like this and was a learning process for me when it came to unity, however it was highly beneficial because of that.

Details

Software used:
  • Unity – Engine

  • Features Implemented:
  • Environment interaction
  • Inventory system
  • Item crafting
  • Mobs
  • Day/Night cycle
  • Health system

  • Skills learned/used:
  • Unity
  • Working with other code

  • Other details:
  • Language – C#
  • Duration – 70 hours