About

This is a game made for my masters final project. This is a full game based around stealth and some platforming challenges. The visuals weren’t made with assets, just basic shapes, however the backgrounds were commissioned. The AI in this game is interesting to play with and the goal with them was trying to make them work at some form of unit. I think the end result was quite interesting, there are more parts of the game I wanted to implement, but due to time constraints some features are left for the future.

Details

Software used:
  • Unity – Engine
  • GitHub – Source control

  • Systems developed:
  • AI senses and states
  • AI contact system
  • Agile player controller
  • Player tutorial
  • Flexible sound and parallax components

  • Other details:
  • Language – C#
  • Duration – 188 hours 30 minutes
  • Grade – 1st