About

A project originally intended to be made in a day, I decided I wanted to continue with it. A small minigame involving firing the cannons of a ship to move around. With my experience with unity from search for a star and my ongoing masters project. This is a fairly short, simple game that can end very quickly.

I managed to complete it within the day, but decided to dedicate another day for some more polish to the camera, game over screen and some extras. The initial first day took 8 hours, which there is a separate download for on my itch.io, then I spent a further 4 hours on the next day polishing.

I think this was a good experience in testing how quickly I could work on a game and how much I have improved on project planning and time management.

Details

Software used
  • Unity – Engine
  • GameMaker – Art and animation

  • Other details:
  • Language – C#
  • Duration – 12 hours